Over the Air 36 Hours of Mobile Development

5Oct/110

Audience Vote – The results are in!

....drum roll please....

The winner of £1,000 cash awarded by the most important people at the event (that's you) - is Stephen Nicholas for QuickeR.

(Read Stephen's blog post about his entry)

 The Results of the OTA11 Audience Vote:
Digital Flapjack with the Bletchley Park Guide 7 6%
Sam & Simon with PayPhone Pal 4 4%
Christian with Mini Museum CMS 5 5%
Mutasim with GroupPay 4 4%
Moose_On_Rails with Honey Where are You? 4 4%
Thanks Team Barry with NFCipher Challenge 2 2%
Miss Geeky with MuDo;s 5 5%
Team One with Phone Monitor 5 5%
WhyMCA with Hack the Museum 5 5%
Novodkinsino with Wearable Build Status 4 4%
Enigma Cypher with Enigma Share 6 6%
Hyperiron with Hyperiron 2 2%
Intohand with Ship my Schedule! 1 1%
Stephen Nicholas with QuickeR 20 18%
Dale Lane with Crap Husband Helper 11 10%
Alistair MacDonald with This Postcode 2 2%
Dale Lane with Day in Your Life 1 1%
TxtVia with TxtVia 1 1%
LightBlue with Fanyrd 3 3%
BeatDom with FigRescue 5 5%
connFu Blackbelts with Bletchley Park Guide for Feature Phones 4 4%
Team Artisan with I Ain't Dead Yet 9 8%
Ernesto with OTA Snake Game 2 2%
Number of daily responses
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1Oct/114

OTA11 Hackday – Audience vote

Filed under: Hack Day 4 Comments
30Sep/110

The OTA11 Competition Entry Form

The OTA11 Hackday competitions have now opened and the entry form is live. Your submission needs to be made by  lunch at 13:45 so that the judges have time to discuss all of the entries before the live demo's at 14:50.

Mobile apps, mobile web, mobile widgets, mobile device hacks... pretty much anything with a mobile spin is welcome. If you've gotten a brain wave for something that doesn't quite fit - let us know about it anyways, we have an 'other' category for just that purpose.

The demonstrations slots will be 90 seconds - that's right 90 seconds. You have a short time to show us what you've built so go straight for the good stuff. The Marquee will not have wifi, so if this is a crucial part of your hack - let us know in advance so we can set up with a hotspot.

You will be called on stage one at a time to show your stuff, after which the judges will leave to deliberate.

 

29Sep/111

The Bletchley Park Challenge

Introduction

All visitors to Bletchley Park are offered ‘wands’. These are digital audio guides that visitors carry around the park with them. The only controls are a numeric keypad and standard playback buttons. As the visitor proceeds around the park, signs at various points of interest indicate a number to enter on the keypad. This starts playback of a pre-recorded talk relevant to where the visitor is standard. For example, entering 001 will give you an overview of the Mansion.

Although maybe not as entertaining as a guided tour, wands do allow visitors to set their own pace around the park and also allow them to do so in private rather than as part of a larger group. This can be additionally useful for those with hearing difficulties or mobility problems.

 

The Problem

Bletchley Park owns some 600 wands. They rely on rechargeable batteries that provide the power for all operations that are rated for about 1000 cycles and most have reached the end of their useful life. These are not standard packs and the company that makes the wands has gone out of business. A few months ago we were down to less than 100 operational wands. Bletchley Park can receive 500-700 visitors on a normal ‘non-event’ day.

So, over the past few months volunteers who know the hot end of a soldering iron from the other have been busy in their sheds re-fitting the wands with standard battery packs. This has been very successful but many wands are failing because of more complex faults and over time, the amount of wands available will be reduced. The cost of replacing the entire ‘fleet’ makes it a non-starter.

How You Can Help

One way of reducing pressure on the usage of wands is to offer an alternative that makes use of the visitor’s smartphone. As a wand is effectively just a collection of audio samples and a keypad, everything needed to recreate that experience is available on just about any phone on the market today.

So, could we come up with an effective wand ‘alternative’ using, say, iOS and/or Android? We could then offer the resulting app as a free download that the visitor could acquire before arriving at the park or upon arrival.

But why stop with an audio tour? My perfect ‘Bletchley Park’ app would include (but certainly not be limited to) the following:

  • An interactive map with geolocation. The visitor can see where they are and receive guidance information to certain ‘landmarks’ (e.g. B-Block, Churchill Exhibit, Hut )
  • Photos and even short video clips to accompany the audio tour.
  • Use of geolocation so the app knows where you are and selects the appropriate audio clip (or clips) for you.
  • What’s On’ guide for the day, informing customers about what exhibitions are open, closures, events and tour/talk times.
  • Augmented Reality. The ability for users to hold up their cameras and see war-time images of certain areas overlaid.
  • Text to accompany the audio tour with ‘further reading’ links for detailed information.
  • Ability to push ‘offers’ and tour start-time reminders as notifications.
  • Pre-visit information (e.g. ‘how to find us’, entry prices)
  • Purchase tickets on-line
  • Donations button!
  • An Enigma simulator would be an obvious thing and certainly nice to have. However, it’s only fair to point out that the MyEnigma simulator on the Apple iOS App Store is superb.
  • Many things I probably haven’t thought of.

PJ Evans

Tour Guide at Bletchley Park

@mrpjevans

 

Resources

(courtesy of the Good for Nothing Bletchley Park Challenge)

Tony Sale's in-depth technical info on Enigma, Tunny and Collosus: http://www.codesandciphers.org.uk/

Lots of rich content on Audioboo http://audioboo.fm/search?q=bpark

Pics and content from 2010 reunion http://bparkreunion.posterous.com/

Bletchley Park homepage: http://www.bletchleypark.org.uk/

History photos http://www.bletchleypark.org.uk/content/hist/history.rhtm

Save Bletchley Park petition: http://petitions.number10.gov.uk/BletchleyPark/

The National Museum of Computing http://www.tnmoc.org/

Sue Black's homepage: http://www.sueblack.co.uk

Save Bletchley Park: http://www.savebletchleypark.com

Our Secret War http://www.our-secret-war.org

Alan Turing Year 2012: http://cs.swan.ac.uk/turing2012/

Photos from 2010 Reunion  http://www.flickr.com/photos/jamin2/sets/72157624809285545

Content from 2010 Reunion http://www.amplified09.com/bpark2010/

Video - Women of Station X http://www.bletchleypark.org.uk/content/video-example.rhtm

Can Twitter save Bletchley Park?  http://www.archimuse.com/mw2010/papers/black/black.html

Sue Black's posterous http://drblack.posterous.com/

Reunion info http://bletchleyparkreunion.info/

Flickr group for Bletchley Park http://www.flickr.com/groups/bletchleypark/

Flickr group for National Museum of Computing http://www.flickr.com/groups/tnmoc/

29Sep/110

OTA11 Hackday Categories & Prizes

Here are the details and results of the Hackday categories and prizes, made possible by our generous sponsors & supporters - and of course, the absolutely brilliant hackers, engineers and lego-builders that attended OTA11!!

Best in Show

photo by cazphoto.co.uk on Flickr

Team Beat Dom (Dom Hodgson, Cassius Durling, Heather Burke, Alistair MacDonald) won Best in Show for Fig Rescue, and received £10,000 worth of media spend on O2 Media's network donated by Blue Via. The selection was made by the judges based on the following criteria: Creativity, Technical Skill, Potential Reach, Usefulness, & Coolness.

Fig Rescue is based on the traditional grabber machine from the arcade, brought to the Internet using mobile phones, webcams, arduino, lego and gaffer tape, lots of gaffer tape....

 

 

Audience Favourite

The winner of the Audience Vote is Stephen Nicholas for QuickeR, who received £1,000 in cash.

 Transferring data between devices using a 'video' QR code - i.e. spreading data over multiple QR codes and presenting them as a video, which is then captured, interpreted and recombined on another device. Allows for data transfer between devices when no network connectivity is present.

 

The Bletchley Park Challenge

Micheal Dales won the Best Bletchley Park related entry for the Bletchley Park Guide, and received an Electronic Enigma Machine Kit donated by the Bletchley Park Shop.

A guide app for Bletchley Park that provides trails of geolocated audio and images and text. The content can be changed on the fly from a web backend. This will allow iPhone users to use their own phone rather than borrow a guide. It already contains a bunch of the Park's audio clips, and could go into the app store if wanted. (Read more about the Challenge)

 

The Secure Communications Challenge

Kevin McDonagh won the Best Secure Communications related entry for Enigma Share, and received a BlackBerry Playbook donated by HMGCC.

An enigma cypher for everyone to try! During the WW2 Germans communications used Enigma for secure communications. Machines were configured and then the configuration was only shared with a few trusted parties. Now with Enigma Cypher, you can share messages on any traditional social networks and then, share the configuration to read the messages with trusted friends! (Read more about Encryption & Security in a Mobile Context in the HMGCC guest blog post.)

 

The X.commerce Challenge

Mutasim Karim won the X.Commerce Challenge for GroupPay, and recieved a Samsung Galaxy S2, donated by PayPal.

PayPal has a very streamlined flow for making payments, which makes it perfect for mobile transactions. There are use-cases when payments need to be collected from multiple people (e.g. group bookings for trips, whip-round for birthday gifts) and in a mobile connected world, collecting these payments online could be a smoother experience than physically accumulating them. Using the PayPal Mobile APIs, Appcelerator's Titanium platform, Facebook Connect and QR codes and nifty solution can be built which solves this predicament.

 

The Ericsson Labs Challenge

Elena Croitoru won the Ericsson Labs Challenge for Phone Monitor, and received a Sony Ericsson Xperia™ arc phone, donated by Ericsson.

The Phone Monitor solution is made up of two apps: (1) An Android app via which a user may create an account with the Phone Monitor service and activate a monitoring service for the phone. The service associated with the app cannot be shutdown without the account password. The service will restart on booting the phone. The account details are not stored on the phone. (2) The second part of the solution is a J2EE app that will be accessible to the user based on the same set of credentials that he/she entered in the Android app. This application can be accessed via a browser (PC or via a mobile phone) (HTML 5, jsps, etc.) The J2EE app is protected against DOS attacks by using the device's mac address in addition to the username/password credentials sent by the user. The J2EE app will display the location of the phone, the latest text messages and calls that were received/ made from the phone This solution can be used for stolen or forgotten phones (the J2EE app will show on a map where the phone is and what calls/texts have been made/sent); It can be used for monitoring the phone remotely (under-aged users). It can be used as a backup solution (that will show sms/calls data in case of loss, damage); it will also show the latest data after the loss of the phone. It can be used to ensure your delegated friend/relative can know where you are, if you suspect you will be in any danger. The J2EE app can be distributed independently to users or can be hosted in the cloud. I have developed my own APIs in order to accomplish the data transmission between the phone and the J2EE app. Data encryption uses the SHA 256 algorithm. The solution may also be used as a trojan detector depending on how we set the frequency of updates from the phone to the J2EE app. (it will list some of the calls/texts to premium rate numbers and they can be verified by the user) (Find out more about the Ericsson Labs Challenge.)

 

Best User Experience

Team Light Blue (Thomas Leitch, David Vella, Henrik Pettersson, & Thomas Hannen) won the best user-experience category for Fanyrd , and received $1,000 of In-Network Ad Spend donated by InMobi.

Fanyrd is a presenter's worst nightmare....allowing the audience to montor the progress of the speech with a thumbs-up or thumbs-down button that shows on the screen like the famous 'worm' used on television during the election campaign.

 

Best Android Entry


Team WhyMCA (Paolo Sinelli, Alfredo Morresi, Andrea Piovani) won the best Android category for Hack the Mansion, and received Free Tickets & a Demo slot at Droidcon plus a Sony Ericsson Xperian Play , donated by WIP.

Hack The Mansion is the geek version of the old and legendary Monopoly where you can walk around where you want and do not have to wait your turn. We developed it using Paypal X API and Zillow Real Estate Open Data and a Ruby-on-Rails based webserver. You can play this game with your smartphone. In the Android client version of the game: You can buy virtual credits from your smartphone via Paypal service. Then you can walk around the city and take a picture of the QR codes placed on the wall of the mansions, then it is sent to the server. We can call it "check in". If the mansion is already rented, you must pay a fee to the owner. If the mansion is "free", you can decide either to buy or not and how many days for. Then, if you want to earn some extra points, you'll be asked to answer a question about data given by Open Data services related to the area where the mansion is. All these operations are handled by the server in real-time . To spur people to play the game actively, once a week you can earn extra points if you do a minimum quantity of "check ins". We can make this game more "social" by integrating it with a social network, playing with your friend and make a real social game where you can win prize depending on your score.

Best Hardware Hack

Team Hyperion (Paul Tanner & Hercules Fisherman) won the best Hardware Hack category for Hyperiron, and received two LEGO Mindstorms Kits donated by LEGO.

Hyperiron is a connected web of devices that allow seamless user interactions. The aim has been to provided connections of disparate number of devices and services. It encompasses an ever growing list of hardware accessories from arduino, adk (accessory development kit), mobiles, Bluetooth, sms, twitter and web services. Allowing rich interactions with colorful lights, sound and movements, to fire up creative spirits in many ways.

 

Most Fun Entry

Team Beat Dom (Dom Hodgson, Cassius Durling, Heather Burke, & Alistair MacDonald) won the Most Fun category for Fig Rescue, and received three LEGO Mindstorms Kit donated by LEGO.

Fig Rescue is based on the traditional grabber machine from the arcade, brought to the Internet using mobile phones, webcams, arduino, lego and gaffer tape, lots of gaffer tape....

 

Most Cultural Entry

Melinda Seckington won the Most Cultural category for MuDo's, and received three iOS Programming books from the O'Reilly programming series, donated by O'Reilly Media.

A Museum To Do list. Login with Twitter, create a list of museums you want to vist (and which ones you've visited already) and then see what your friends have on their wishlists.

 

Best Windows Entry

Dale Lane won the best Windows Phone category for Day in your Life, and received three Windows Programming books from the O'Reilly programming series, donated by O'Reilly Media.

A Windows Phone 7 app. My first!  Every hour, it will ask you to take a photo to capture the moment - what are you doing now. It uses the live tile on the home screen to remind you if you still haven't taken your photo this hour. It builds a scrolling picture gallery to show a day in your life.  Catching a photo of where you have breakfast, or you in your office, or where you go to lunch every day with your friends, etc. might seem pointless now. But in 10 years time, how awesome will it be to look back and see a typical day in photos?

 

Best use of the #Blue APIs

Team Intohand (Elliot Long & Andy Vizor) won the Best use of #Blue APIs category for Ship my Schedule, and received Kindles, donated by Blue Via 

Ship My Schedule is an offline schedule for Android intended for data connectivity-poor locations, where any needed updates to the schedule are sent in encoded form over SMS (with BlueVia) and intercepted and consumed by the app before they reach the sms inbox.

 

Best use of Open APIs and Open Data

Alistair MacDonald won the Best Open API category for This Postcode, and received £150 in Amazon Gift Vouchers, donated by Pearson.

"This Postcode" uses the geolocation API and Ordanace Servey Open Data to identify where you are now. It then looks up the closest postcode for copying and pasting in to mobile web services that do not support geolocation. Also useful for SatNavs. Optimised as an iPhone app, but should in theory work on other devices.

 

Best use of Mobile Web / HTML5

Team TxtVia (Kyle Welsby & Chuck J Hardy) won the Best Mobile Web / HTML5 category for TxtVia, and received exclusive W3C HTML5 t-shirts, donated by the W3C, and two HTML5 programming books from the O'Reilly programming series, donated by O'Reilly Media, and a Samsung Galaxy S, donated by  WAC.

Send and Receive SMS messages on behalf of the user, using your browser. TxtVia started at Dom Hodge's Leeds Hack,  A working concept was completed. During OTA, TxtVia got a upgrade to support #blue integration to allow sending and receiving of sms on behalf of O2 customers.

 

 

Best Game on or using the Mobile Phone

Team WhyMCA (Paolo Sinelli, Alfredo Morresi, Andrea Piovani) won the Best Game category for Hack the Mansion, and received three Google Nexus S devices, donated by Google.

(See entry details in the Best Android category above)

Best 'Wearable' Hack

Team Novodkinsino (Jamie McDonald & Luigi Agosti) won the Best Wearable category for Wearable Build Server, and received an Arduino ADK Board plus one Arduino Serial Soldered by hand (this is a vintage part) from the original Arduino series + 1 copy of the  Open Softwear book on learning how to design wearables, donated by  Arduino and 1scale1.com.

Wearable Build Server uses arduino and android to display continuous integration status, using Green and Red lights, as a wearable indicator.

 

Best use of In-app Payment APIs from WAC or BlueVia

 Team Sam & Simon ( Simon Maddox & Sam Machin) won the Best In-app payment category for PayPhone Pal, and won  a Samsung Galaxy S, donated by  WAC.

We've turned an android phone into a pay-phone. In order to make a call you login with your paypal ID then the calls are charged to your paypal account. You can call anywhere in the world as we have a live 'rates' API to calculate the call costs and the calls are made via our SIP server. We've also locked down the android phone into a 'kiosk mode' so that this is the only app it will run and the user can't get out of it to the main OS so it could be deployed in a public place.

 

The Met Theft Protection Challenge

Team Socket2Me (Sam Hassan & Andrew Myhre) won the Met Theft Protection Challenge for Freeze Punk , and received a bottle of Bowmore Single Malt 12 year and Scotland Yard cuff links. The Challenge was to create an innovative application / solution to help users protect themselves in some way against mobile phone theft.
Freeze Punk is a motion sensor that sounds an alarm if moved or if it picks up movement on the camera stream. Uses: 1. if you're staying in a dodgy hotel, you can point your device at the door and activate the app and it will sound an alarm when someone enters the room. 2. when in the pub or another public place and your phone is on the table you can activate the app so if your phone is moved the alarm will sound. The app is getting a stream from the camera and checking for any movement . It atomically sets the level of movement that will activate the alarm, you can override in the settings.

All Entrants

Over-night hackers received a UX Stickynotes mobile pad, donated by UX Stickynotes.

 

29Sep/110

The Ericsson Labs Networked Society Challenge

Sony Ericsson Xperia™ arc phones up for grabs

Are you a developer under time pressure from your project manager?  Have you ever thought, “I can skip the security features since it doesn’t add any visible to my project”?  If the answer is no, then you’ve probably never had a tight deadline.  We don’t need to tell how much credibility you will lose if your projects lack security, but what we can do is show you how to add security features without a massive time loss. Join us for our workshop, Securing your Internet Fridge: Security in a Networked Society at 18:00 on Friday evening.

In addition to our workshop, we are giving away a prize during the hack-a-thon.  The Ericsson Labs’ Challenge could win you a Sony Ericsson Xperia™ arc phone, donated by our key partner SonyEricsson.

The app you submit must include the following items:

  • It must address the theme, “Apps for the Networked Society in some way.
  • Use at least one Ericsson Labs API; however, it doesn't necessarily have to be a security API.
  • It must be based on the Android platform (Web or Native)

Submitted apps will be judged based on these evaluation criteria:

  • The inclusion of at least one Ericsson Labs API
  • How well it addresses the theme "Apps for the Networked Society"
  • How innovative the solution is
  • The Business potential for your app

Another Chance to Win - The OTA11 Quiz Cards

See you there!Winning a Sony Ericsson Xperia™ arc has never been easier.  All you have to do is fill out our quiz card that you will find in your Bletchley Park Lunch Bag on Friday, then bring it to our lounge in the Ante Room during the 4:30 break to find out if you’re the lucky winner.

The Ericsson Application Awards

As an added incentive to participate in our challenge, any application that you present to us at Over the Air may also be submitted to our annual competition, the Ericsson Application Awards (EAA).  The EAA is an annual, global competition for developers on the Android platform.  The competition is an opportunity for teams to get exposure, recognition, contacts within the telecom world as well as a chance to win up to €15,000.

The deadline for team registration for the main competition of the Ericsson Application Awards is February 1 and the last date for application submission is February 28. There are also ongoing mini-challenges from now until the final deadline, so keep an eye out for those on the campaign site [http://www.ericssonapplicationawards.com/].

 

 

 

 

 

22Sep/110

BlueVia donates £10,000 of media spend to Best-in-Show

This year, the prize for Best in Show (Judges Selection) at the Over the Air hacking competition is sure to make your eyes pop!

Long-time supporter and OTA11 Gold Sponsor BlueVia will be giving away  £10,000 worth of media spend on O2 Media's network to the winner of the Best in Show category. This can be used by the winning team to commercialise their entry or any of their existing commercial products - acros a blend of SMS / MMS / Video / Online as appropriate, across O2 more, O2 active and You Are Here product sets. See here for more info: http://www.o2media.co.uk/

 

You may have also caught their announcement about the  integration of BlueVia with Twitter that allows O2 customers in the UK to interact with Twitter via MMS Messaging. "At a stroke, this adds new multimedia functionality to Twitter for those who the micro-blogging service via their phones using SMS."

Any interesting ideas spring to mind? Then start ruminating on it, as OTA11 is now only just around the corner....

3Sep/110

Get ready to hack at OTA11!

A key feature of every Over the Air is the hacking competition, which opens after the Keynotes on Friday morning and closes shortly before the Demo's on Saturday after lunch. There are always a number of general categories, sponsored categories, and thematic or problem-solving challenges.

As we finalise the schedule for OTA11, we are also starting to finalise this year's competition categories, and can have lots of amazing prizes to tell you about as well!

The details of the OTA11 Hackday categories and prizes have now been posted.  Time to go make cool stuff!!

The competition entry form is live online, and you have until lunchtime to get your entry in.

 

 

3Sep/110

Droidcon Partners with Over the Air

As many of you alert Mobilists will know, the annual Droidcon Android Conference is a mere 5 days after Over the Air, and we're pleased to announce that we've partnered with WIP to be the official Android Hack Day that they always organise before their big event.

If you haven't heard of Droidcon, it is the UK's largest Android conference exclusively covering the Android, Android Development, Android Applications and the ecosystem that has grown up around Google's Mobile Platform.

Droidcon 2011 will take place at Islington Design Centre on the 6th-7th October 2011 and will feature the cream of the Android Developer world. Day One will be a community-led Android Unconference with a full day Barcamp and Democamp. Delegates will take to the stage to give talks, participate in discussions and showcase their Android applications. Day Two will be an Android Conference. Android Experts from around the World will present on every aspect of the Android and its many uses. Around 40 speakers on 4 Tracks will cover Android Development, testing, Marketing, and lots, lots more.

The OTA Hackday Android Category

Droidcon will be supporting the Best Android Apps hackday category by offering free tickets to Droidcon for the winning team as well as a slot to demo their winning app at the Democamp on Thursday.

(That shouldn't be an excuse not to get your early bird ticket now before they disappear...)

But that's not all.... Droidcon will also be giving away 2  Sony Ericsson Xperia Play devices (the first PlayStation certified Android smartphone! w00t!) to the 2 best teams. So don't just sit there - start thinking of a great Android hack to enter!

24Jul/110

4 Years of Hacking Competitions

photo credit Benjamin EllisOne of the key features of Over the Air is the in-event competition, which gives you a chance to show off the clever and fun ideas you've been coding and hacking away at over the course of the event. We've had some really great entries over the years, and hope to hear plenty of stories of how they were developed further after the event (in which case we'll link to them for you).

There are some basic Terms & Conditions for entering the competition, which you can read here (and which you implicitly agree to when you submit an entry).

We're making some small changes to how the competition works this year, in response to your feedback and our experience over the past years. If you have any suggetions do get in touch! We'll be posting the details over the course of the summer.

Where are they now?

We'd love to feature our past hack-a-thon entries and where those ideas went... if you've got a video or a blog post about what you did, if you've launched the idea you worked on in '09 or '08 - please get in touch! We'd love to brag about you....

Also, if you have an footage of any of the past entries, please help us complete the links list below!

 

The 2010 Hack-a-thon Competition:

  1. Best in Show (judges selection) - an iPad from Alcatel-Lucent, and $1,000 worth of services from Mob4Hire -The Ben Collins Appreciation Society for First Gear
  2. Audience Favourite (audience vote) - $1,000 worth of services from DeviceAnywhere - Light Blue for Lobster
  3. The Nokia Qt Challenge - a Nokia N8 - GeekYouUp for Hot UK Deals for Maemo
  4. The UnLtd Better Net Challenge - £2,500 - Intohand for Freecycle Mobile
  5. The Telefonica #Blue Challenge - a Playstation 3 - Jose Palazon for OTA #Blue Chess
  6. The PayPal X Challenge - an HTC Android Smartphone - The Bill Collins Appreciation Society for First Gear
  7. The Ericsson Labs Challenge - a Sony Ericsson Android X10 Mini Pro - Intohand for Freecycle Mobile
  8. The Orange Mobilise Challenge - an iPhone 4 - Alistair MacDonald for Hole Mapper
  9. Best User Experience - $500 of In-Network Ad Spend from InMobi - Melinda & Christiano for GeoHunt
  10. Best use of Open APIs and Open Data - a Motorola DEXT - Dale Lane for UK Traffic
  11. Best Android App - a Motorola Milestone - Paul Johnston for FindMyMates
  12. Best use of Mobile Web - a Sony Ericsson Android X10 Mini Pro - Me Myself & I for Light Blue
  13. Best Game - an Xbox from Microsoft - Feel the FP-ness for Dance Dance Evolution
  14. Best Use of other features (RFID, Camera Bluetooth, Light Sensors) - Monotype Imaging Poster - Adam Cohen-Rose for The Eyes Have It
  15. Best iPhone App - Monotype Imaging Poster - >2.5k for Vibe
  16. Best Visual Design - Monotype Imaging Poster - Feel the FP-ness for Dance Dance Evolution
  17. Best use of Widgets - Monotype Imaging Poster - Geek You Up for The Cleaner
  18. Best Hardware Hack- Monotype Imaging Poster - Adam Cohen-Rose for The Eyes Have It
  19. The Most Fun - Monotype Imaging Poster - Thom FP for Doodle Message
  20. The Most Useful - Monotype Imaging Poster - Sam Machin for BlueBabelTextFish
  21. The Most Cheeky - Monotype Imaging Poster - Light Blue for Lobster

The 2009 Hack-a-thon Competition:

  • OMTP - Best BONDI Widget = BONDI Password generator by Kai Hendry; Prize = a BONDI surf board
  • LiMo Foundation - Best user experience on BONDI widget = 0870 Widget by Simon Maddox; Prize = £100 book voucher
  • Lonely Planet – Best Lonely Planet Hack - Your choice from the Lonely Planet Library
  • BBC - Best Dr Who Hack = Mind the Dalekby Adam Cohen-Rose; Prize = Dr Who Magazine interview and other Dr Who goodies
  • Yahoo – Best use of Yahoo APIs = Something Around You by Alfredo Morresi, Stefano Zingarini, & Robert (Jamie) Munro; Prize = a Nespresso Machine
  • Most Fun Entry = Friend Hangman by Makoto Inoue; Prize = iPod Touch donated by Yiibu
  • Best User Experience = Bottle rock it by lastminute.com labs: Sam Dean, Russ Anderson, Richard Lewis Jones, & Mathias Dahlstrom; Prize = Nokia Ovi Launchpad Membership
  • Service Design = FollowMyContactCard by Owen Griffin; Prize = iPod Touch donated by Yiibu
  • Best Visual Design = Drinkr by Anže Cesar & Tomaž Štolfa; Prize = a Netbook donated by Vodafone
  • Best Use of WebApp / Widget technology = Widgbay by Andy Vizor; Prize = Nokia Ovi Beta & Support
  • Best Android App = Buzzword Bingo by Elliot Long; Prize = an HTC Hero donated by Orange
  • Best Location Aware App / Service = BatNav by Saqib Shaikh; Prize = Nokia Bluetooth Headset donated by Nokia
  • Best Use of Wireless, Bluetooth, or RFID = RFID Coffee Cup by Sam Machin; Prize = 100 hours of the Perfecto Mobile service
  • Best Hardware Hack = Mind the Dalek by Adam Cohen-Rose; Prize = 100 hours of the DeviceAnywhere service
  • Best of Show (Selected by the Judges Panel) = Project BlueBell by Future Platforms: James Hugman, Thom Hopper, Tom Hume; Prize = Nokia mobile phone donated by Nokia
  • Audience Favorite (Selected by all attendees) = RFID Coffee Cup by Sam Machin; Prize = A SonyEricsson Walkman phone donated by O2 Litmus

The 2008 Hack-a-thon Competition:

  • Overall Best Prototype - Mr. Tomm (Future Platforms)
  • Best Mobile Widget - Auto Widget Configurator (Owen)
  • Best Hardware hack - Phone Fight (lastminute.com labs)
  • Best Use of Multimedia - 21st Century Fridge Door (Orange Pirate)
  • Best Use of Wireless, Bluetooth or RFID - Bluetooth FOAF (Owend)
  • Most elegant solution - Twitter Client for Windows (Dale Lane)
  • Most over engineered - Clever Social Tool (Alex squared)
  • Most practical / ready for market - SNOB
  • Best mobile web application - Browser SyncBest design / user experience prototype - Phone Fight (lastminute.com labs)
  • Best Location Aware Award - Capture the Flag (Location based games)
  • And the winners in our "unofficial categories" were:
    • Fun Award - Phone Fight (lastminute.com labs)
    • Most likely the succeed with the CIA - (Social Tracker)

 

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